by Jonathan Maberry
Simon & Schuster 2012
Benny and his friends continue on their quest to find what's left of civilization before the zombies and death cults get to them first. Third in a (seemingly) endless series.
Why is it so hard for writers, agents, editors and publishers to know when a story has gone on too long and jumped the shark?
Long-time readers here at the excelsior file might remember how much I loved the first book in this series, Rot & Ruin. In it I thought Maberry had followed the time-honored tradition of using a known genre to explore some aspect of society, to provide a touch of social commentary among the horror. In that particular book I thought he'd touched on an allegory to our own times with zombies acting as a focus of xenophobic fear. There was a sense of "zombies were people, too" that underscored the ignorance of those who would simply choose to fear outsiders and live a life sheltered from the world at large. I thought Rot & Ruin might stand up over time as the beginning of a truly unique series.
The second book, Dust and Decay, was a little more of a hero's journey, the dark passage where Benny would become the merciful zombie silencer all the while working his way through the wilderness on a path toward finding the origins of a jet he once saw, his hope for a rebuilt civilization. In a sort of mash-up of influences there was a bit of a samurai movie that eventually gave way to a Thunderdome-esque ending that threatened to sink the entire story. There was also a hint of a new religion sprouting up from the decay, an apocalyptic death cult that was possibly more organized than Benny and company ever imagined.
Now comes Flesh and Bone, and in the anti-spoiler alert of the year, Benny and his friends don't end up any closer to finding that jet. Perhaps it was something in me that expected the story to come to some conclusion with this third book but it is so clear half way through (and confirmed in the end) that there is a great battle looming in an as-yet-published fourth book that I started feeling bored. How sad, to have felt such great promise in the beginning only to not really care enough by the end of the third book to even want to read the fourth.
I am not against the notion of epic tales, but when I look at a trilogy like Lord of the Rings and see what was accomplished in three books I tend to question whether lengthy series can actually justify their length. I also begin to wonder of the idea of television series, with their seemingly endless storylines, have conditioned readers to amble along until interest drops and then things get hastily wrapped up. Story arcs have multiplied and become so elastic and I don't always think that it serves the best interest of fiction in the end.
So Benny and Nix and Lilah and Chong continue on, with an army of mutated zombies and a war-hungry death cult and escaped zoo animals all venturing into the wastelands of North America. If any traces of civilization survived that civil world has clearly been outnumbered by the rot and decay to the point where this reader asks "What's the point?"
But if your taste runs towards a small band of heroes facing off against zoms, Flesh and Bone's got your number.
Showing posts with label zombies. Show all posts
Showing posts with label zombies. Show all posts
Thursday, October 25
Friday, October 19
13 Days of Halloween: Zombie in Love
Zombie in Love
by Kelly DiPucchio
illustrated by Scott Campbell
Atheneum Books 2011
A picture book about a zombie looking for love?
Mortimer is, to be blunt, a bit clueless. He's looking for love in all the wrong places, scaring the pants off too many faces. Does he not realize he's a zombie? Does he not understand that the living fear the living dead? In the end, it takes a personal ad (talk about a dead end) to bring Mortimer the one girl who cab return his putrefied affections. At a prom.
Granted, it's got cute moments, but its one of those picture books that make me wonder who the audience is: goth teens looking for a cute Valentine's Day gift? Tweens caught between being too old to trick-or-treat but still clinging to their younger days with newly jaundiced perspectives? Elementary school kids who are already fretting about finding a date for the prom?
The story feels too sophisticated for newly independent readers, full of too much mushy love stuff or too much gore-filled humor, and honestly just seems out of place among other picture books. It's like a zombie-themed valentine on steroids.
I have to say, I was pleased to see a cheerful zombie picture book, but I wished it had been about something other than finding a mate. That's Frankenstein's territory.
by Kelly DiPucchio
illustrated by Scott Campbell
Atheneum Books 2011
A picture book about a zombie looking for love?
Mortimer is, to be blunt, a bit clueless. He's looking for love in all the wrong places, scaring the pants off too many faces. Does he not realize he's a zombie? Does he not understand that the living fear the living dead? In the end, it takes a personal ad (talk about a dead end) to bring Mortimer the one girl who cab return his putrefied affections. At a prom.
Granted, it's got cute moments, but its one of those picture books that make me wonder who the audience is: goth teens looking for a cute Valentine's Day gift? Tweens caught between being too old to trick-or-treat but still clinging to their younger days with newly jaundiced perspectives? Elementary school kids who are already fretting about finding a date for the prom?
The story feels too sophisticated for newly independent readers, full of too much mushy love stuff or too much gore-filled humor, and honestly just seems out of place among other picture books. It's like a zombie-themed valentine on steroids.
I have to say, I was pleased to see a cheerful zombie picture book, but I wished it had been about something other than finding a mate. That's Frankenstein's territory.
Labels:
11,
halloween,
kelly dipucchio,
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scott campbell,
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Wednesday, November 10
Rot & Ruin
by Jonathan Maberry
Simon & Schuster 2010
Deja vu? Perhaps. I am cross-posting this review from Guys Lit Wire today.
The zombie apocalypse has happened. Never mind how, it just did, fourteen years ago when Benny was eighteen months old and was spirited away from his parents by his half-brother Tom before they became victims themselves. Since then, the living have taken to enclosed cities and let the undead roam in what is now called the Rot and Ruin.
Fifteen is the age of maturity, and that means getting a part-time job in order to continue receiving rations. Benny, like many teens, doesn't really want to work, and he certainly doesn't want to take up the family business of becoming a bounty hunter of the undead. Worse, his brother Tom is legendary, but all Benny knows ans remembers of his much-older brother is that he was a coward who ran away and left their parents to become zombies.
There are plenty of other bounty hunters though, guys like Charlie and The Hammer who told war stories of their times in the Rot and Ruin and talked up their kills in ways Tom never did. Benny could never understand why his brother never talked about work, or why Tom was so revered by town elders, but he finds out quick enough when he finally agrees to become his brother's apprentice after failing at pretty much every other job he attempts. One trip into the Rot and Ruin changes everything Benny ever knew, or thought he knew, about what it means to be human, both living and undead.
While zombies are currently in vogue and it would seem there is little to add to canon of kill-or-be-killed, Jonathan Maberry's Rot & Ruin takes the idea of a world full of the undead and makes it a dystopia where questions of good and evil become slippery. Is a zombie out for brains any worse than the people who use them for blood sports? Can the dead and undead coexist in a delicate test of God's will, and what of the moral ambiguity in believing that murder is wrong but murdering zombies is okay; after all, zombies were and are still human beings, right? And what sort of "civilized" society has been preserved when, in financial desperation, the living would subject themselves to enter a fighting ring to do combat with zombies for the entertainment of others, where a blind eye is turned away from those citizen who organize such contests?
The zombie apocalypse could stand in for anything – a plague, global thermonuclear war, or even world-wide environmental collapse. What Maberry poses is that no matter how it comes about, how we behave afterward defines who we are as a society, and what Benny learns quickly is that his whole life he and his friends have been sheltered from the reality that the post-apocalyptic world is not a pretty place. Whacking zombies sounds like fun until you begin to attach names and families to the undead, until you realize that the "other" you're out to kill could easily be a friend or relative.
I can't be the first person to think this, but I've been wondering about the rise of zombies in popular culture recently and in doing so came to an oddly chilling conclusion. When monsters have become popular in our cultural entertainment they usually do so as a surrogate for some other fear. Nuclear war and radioactive fallout gave us the mutant monsters of the 1950s. The rise of horror films in the 1980s reinforced messages of morality at the dawn of the AIDS epidemic. The rise of vampires has been slow and steady for some time, but dawning of zombies is more than a replacement for any trend, it seems to tap into a deeply rooted fear of something in Western culture that is dark and difficult to understand or deal with in a rational way.
Like fundamentalist terrorism.
This may have been the farthest thought from Maberry's intention with Rot & Ruin, but in showing the remains of civilization as a gated community under constant threat from brain-dead outsiders who are, by lack of choice, simply trying to survive, I can't help but see the metaphor for what we are seeing today in the world. While the United States continues to promote and preserve its freedoms as a gated, civilized community, the rest of the world remains a threat to those very ideas simply by wanting an equal chance at the good life. Of course, to make this analogy I would have to equate the zombies for Islamic fundamentalist terrorists out for blood, but isn't that the image we inside the gates are fed all the time by politicians and the media? And what if, like Benny, we come to learn that these people are just that, people, and that as long as we continue to demonize them or use them for our own expendable purposes we will forever be at war.
Politics aside, its an engrossing take on the dystopic zombie apocalypse, and a solid adventure that can be enjoyed at the surface level as well.
Simon & Schuster 2010
Deja vu? Perhaps. I am cross-posting this review from Guys Lit Wire today.
The zombie apocalypse has happened. Never mind how, it just did, fourteen years ago when Benny was eighteen months old and was spirited away from his parents by his half-brother Tom before they became victims themselves. Since then, the living have taken to enclosed cities and let the undead roam in what is now called the Rot and Ruin.
Fifteen is the age of maturity, and that means getting a part-time job in order to continue receiving rations. Benny, like many teens, doesn't really want to work, and he certainly doesn't want to take up the family business of becoming a bounty hunter of the undead. Worse, his brother Tom is legendary, but all Benny knows ans remembers of his much-older brother is that he was a coward who ran away and left their parents to become zombies.
There are plenty of other bounty hunters though, guys like Charlie and The Hammer who told war stories of their times in the Rot and Ruin and talked up their kills in ways Tom never did. Benny could never understand why his brother never talked about work, or why Tom was so revered by town elders, but he finds out quick enough when he finally agrees to become his brother's apprentice after failing at pretty much every other job he attempts. One trip into the Rot and Ruin changes everything Benny ever knew, or thought he knew, about what it means to be human, both living and undead.
While zombies are currently in vogue and it would seem there is little to add to canon of kill-or-be-killed, Jonathan Maberry's Rot & Ruin takes the idea of a world full of the undead and makes it a dystopia where questions of good and evil become slippery. Is a zombie out for brains any worse than the people who use them for blood sports? Can the dead and undead coexist in a delicate test of God's will, and what of the moral ambiguity in believing that murder is wrong but murdering zombies is okay; after all, zombies were and are still human beings, right? And what sort of "civilized" society has been preserved when, in financial desperation, the living would subject themselves to enter a fighting ring to do combat with zombies for the entertainment of others, where a blind eye is turned away from those citizen who organize such contests?
The zombie apocalypse could stand in for anything – a plague, global thermonuclear war, or even world-wide environmental collapse. What Maberry poses is that no matter how it comes about, how we behave afterward defines who we are as a society, and what Benny learns quickly is that his whole life he and his friends have been sheltered from the reality that the post-apocalyptic world is not a pretty place. Whacking zombies sounds like fun until you begin to attach names and families to the undead, until you realize that the "other" you're out to kill could easily be a friend or relative.
I can't be the first person to think this, but I've been wondering about the rise of zombies in popular culture recently and in doing so came to an oddly chilling conclusion. When monsters have become popular in our cultural entertainment they usually do so as a surrogate for some other fear. Nuclear war and radioactive fallout gave us the mutant monsters of the 1950s. The rise of horror films in the 1980s reinforced messages of morality at the dawn of the AIDS epidemic. The rise of vampires has been slow and steady for some time, but dawning of zombies is more than a replacement for any trend, it seems to tap into a deeply rooted fear of something in Western culture that is dark and difficult to understand or deal with in a rational way.
Like fundamentalist terrorism.
This may have been the farthest thought from Maberry's intention with Rot & Ruin, but in showing the remains of civilization as a gated community under constant threat from brain-dead outsiders who are, by lack of choice, simply trying to survive, I can't help but see the metaphor for what we are seeing today in the world. While the United States continues to promote and preserve its freedoms as a gated, civilized community, the rest of the world remains a threat to those very ideas simply by wanting an equal chance at the good life. Of course, to make this analogy I would have to equate the zombies for Islamic fundamentalist terrorists out for blood, but isn't that the image we inside the gates are fed all the time by politicians and the media? And what if, like Benny, we come to learn that these people are just that, people, and that as long as we continue to demonize them or use them for our own expendable purposes we will forever be at war.
Politics aside, its an engrossing take on the dystopic zombie apocalypse, and a solid adventure that can be enjoyed at the surface level as well.
Labels:
'10,
apoca-lit,
dystopia,
jonathan maberry,
politics,
simon and schuster,
zombies
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