Showing posts with label captain underpants. Show all posts
Showing posts with label captain underpants. Show all posts

Monday, April 25

Underwear

What We Wear Under There  
by Ruth Freeman Swain 
illustrated by John O'Brien 
Holiday House  2008 

A picture book history of undergarments over the ages that provides some basic coverage but nonetheless has a few holes.

This was a book on my radar some time ago that dropped off and resurfaced mysteriously.  All I could remember going in was how I thought this was the perfect subject for a picture book, something that might pair nicely with Fartiste, or perhaps even Captain Underpants

For the most part what we get is serviceable.  The book moves historically from breechclouts  and loincloths through the middle ages, hop skit fads, corsets and nylons, and diapers ancient and modern.  The problem for me occurs early on when we start getting some unfamiliar vocabulary and nothing to help us understand it. "During the Middle Ages in Europe, women wore coarse shifts over their loincloths for warmth."  Having only previously been told about loincloths as the single bandage-wrap ancient Egyptians wore, and with no idea what the shape and covering a shift looks like, all we are given as an illustration is a single panel showing a pair of knights jousting.  We sort of get a glimpse of a shapeless garment that might be a shift a couple pages later hanging from a clothes line, but not enough to really understand its coverage or purpose.  

Other unexplained and unseen garments include doublets, petticoats, bloomers and the actual Chinese pants that are constructed in a way that allowed for easy access when using the bathroom.  Pants that open when you squat and close when you stand up?  I have seen these pants and they are an interesting point in fashion engineering and would be the sort of thing a reader would also want to see. 

It's difficult to pin down the source of the problem here.  The book is clearly researched, with an easy-to-read text, but fails to really give us a sense of what the evolution of underwear looked like.  This is a picture book, so that point is unforgivable.  At the same time, working only from the text, an illustrator might have felt limited without doing the author's research all over.  I would like to think that an editor would make sure the illustrator had everything they needed in the way of source materials, or that the pictures illuminated what was hinted at in the text, but that isn't the case here.

So in the end Underwear: What We Wear Under There gives us a peek at at unmentionables but fails to provide enough coverage to satisfy.

Friday, August 20

The Adventures of Ook and Gluk

Kung-Fu Cavemen From the Future 
The second graphic novel by 
George Beard and Harold Hutchins 
the creators of  
Captain Underpants   
(along with Dav Pilkey)
Blue Sky Press / Scholastic 2010

Those bad boys of hypnotic mischief are back (finally!) with an epic 175 page tale of time-traveling cavemen who learn kung-fu and save the planet, both then and in the future.  Really, do you need to know anything more?

While many have looked forward to the third book in another series this summer -- something about games of hunger, or something -- this is the book I've been looking forward to.  And for no other reason that it's about dang time Dav Pilkey put out another book.  What's it been, four or five years now?  Imagine if you FOK-ers (Friends of Katniss, what did you think I meant?) had to wait four years for another installment instead of a single year.

So Ook and Gluk.  They're cavemen.  They get into mischief just like their creators, George and Harold, the two boys who created Captain Underpants, who is in fact their school principal under hypnosis.  Never mind that story, it doesn't come into play here.  Instead we have a couple of cave boys who run afoul a dude that looks like a cross between a tiki god and a salt shaker named Big Chief Goppernopper.  One thing leads to another, Goppernopper has his goons out to destroy the boys, and so on and son on, until one day Goppernopper comes across some guys in heavy machinery clearing whole forests.  Turns out that a Gopernopper of the future has depleted the planet's resources hundreds of thousands of years in the future and has come back through time to steal the resources available from the past.  Bada boom, bada bing, the boys are fugitives and wind up stuck in the future until they can think up a way to go back and save the past.  Luck has them hook up with a kung-fu master who teaches them the martial arts and how to not use violence to solve their problems...

Look, naturally everything turns out okay in the end.  This isn't a ride you get on for the scenery, or the flowery language (though sensei Wong gives the boys a bit of wax-on wax-off style philosophy), this is a book you gobble up for fun, and then start over from the beginning because there isn't anything else to read.  Not like this.  This is the long-form graphic novel that third grade (and some WAY older) boys have been waiting for, and it comes as a perfect late-summer respite to required summer reading.

Granted, we are talking about the type of antics seen in countless cartoons on television, the one-dimensional bad guys, the simple chase scenes, but how different is this really from any other genre reading out there?  It's got drawings, and puns, misspelled words and crazy flip-o-rama animation at the end of every chapter.  It's got cavemen and robots and time machines and kung-fu.  It's got boys behaving like boys and, believe it or not, a bit of romance and puberty thrown in for good measure. Sure, there's a problem with the time travel continuum and the messing with events thing, and I'll bet there are still parents and teachers and librarians out there who find these comic adventures inane and loathsome.

So yeah.  No ALA medals here.  And so what?

Saturday, September 5

Lunch Lady

...and the Cyborg Substitute
...and the League of Librarians
written and illustrated by Jarret J. Krosoczka
Alfred A. Knopf 2009

There's evil afoot, and Lunch Lady is there with her trusty hair-netted sidekick Betty to thwart it. Whether its a league of librarians who plan to intercept all the new video game consoles coming in fresh off he boat, or the mild-mannered teacher who created a robot army to replace the other teachers so he can become Teacher of the Year, Lunch Lady and her never-ending arsenal of modified food service devices will be there to save the day.

These graphic novels aimed at the emerging reader has just enough story to keep them moving along and plenty of action to retain the attention of the fussiest readers, but little else. They have a look and feel reminiscent of the the Babymouse series, though they lack that series more rounded characters. The trio of kids - the Breakfast Bunch - are convenient shells for explaining story elements and become useful only when they fall into danger. Lunch Lady (and Betty) should be the focus and we should know more about what makes them tick.

Similarly, this series also makes a play for the Captain Underpants crowd with the wackiness of superheros but are neither as clever in their humor or as gross as they could be. We are talking about cafeteria food here, a prime area for exploration, and it feels little like an opportunity lost that crime if fought only with the utensils. Also, superheroes have backstories that explain and infuse character. Captain Underpants himself is funny because of how he becomes who he is, but with Lunch Lady the reader is supposed to accept her antics simply by virtue of lunch ladies being somewhat off.

I appreciate the idea of producing more long-form comics for this age group but I feel that with kids a certain standard has to be met. I'm not suggesting that the stories can't be fun and frivolous, but that they be delivered with the same expectations that would fall to a work of fiction aimed at the same level. What makes Captain Underpants work with readers isn't that it has underpants in the title, it's that the characters are distinctly drawn, the text is clever and funny, and the story would be almost as funny without illustrations. There's a whole load of possibility in the concept of a superhero Lunch Lady but it's all lost on just-in-time gadgets and one-dimensional characters.

I found that the moment I closed the book I had forgotten most of its story. The same thing happened on rereading them. There is so little to latch onto that they are as immediately forgotten as the empty calories of a celery stalk.

To steal from Douglas Adams: relatively harmless.